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Ice 3.7 C++11 API Reference
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#include <IceUtil/Mutex.h>#include <IceUtil/Shared.h>#include <Ice/ObjectF.h>#include <Ice/ProxyF.h>#include <Ice/IncomingAsyncF.h>#include <Ice/SlicedDataF.h>#include <Ice/Current.h>#include <Ice/Format.h>

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Classes | |
| class | Ice::Blobject |
| Base class for dynamic dispatch servants. More... | |
| class | Ice::BlobjectArray |
| Base class for dynamic dispatch servants that uses the array mapping. More... | |
| class | Ice::BlobjectArrayAsync |
| Base class for asynchronous dynamic dispatch servants that uses the array mapping. More... | |
| class | Ice::BlobjectAsync |
| Base class for asynchronous dynamic dispatch servants. More... | |
| struct | Ice::Object::Ice_invokeResult |
| Holds the results of a call to ice_invoke. More... | |
| class | Ice::Object |
| The base class for servants. More... | |
| class | Ice::Request |
| Encapsulates details about a dispatch request. More... | |
Namespaces | |
| namespace | Ice |
Variables | |
| const Current | Ice::emptyCurrent |
| A default-initialized Current instance. | |